By David Eber, with input by Bryant Durrell.
"Ah, the lure of the sea is as strong as the call of the siren...can you hear it, my friend?
You are a wanderer of the High Seas, setting sail for adventures in far-off, exotic locales. You've braved storms, pirates, sea-monsters, and all sorts of dangers during your career. Each time you swear you're going to give it up, but the thrill of adventure and the lure of the oceans keeps drawing you back. You've seen things most people couldn't even dream of. Of course, it doesn't hurt that your stories grow a bit with each retelling, so that the egg you found which was the size of a grapefruit is now the size of a cottage, and now it's a ruby instead of an egg.
Now, though, you really have found something that is beyond even your wildest imagination: a magical gateway to a secret world teeming with danger and adventure. How could you possibly not get involved?!? You're a sailor, a rogue, a wanderer, a lover, a storyteller, a swashbuckler, and an adventurer...
...now you're a Secret Warrior as well.
Divide 6 points among your primary attributes. Max for all primary and secondary attributes is 10.
Add 6 Skill Bonuses.
Last modified: January 7th, 1999; please send comments to durrell@innocence.com. HTML by Mike Hall.