By Evan James.
Originally, this was supposed to cover the very cool look of anyone using a metal fan as a weapon, but after brainstorming and coming up with a big list of ideas, only one of them actually relied on a fan. So I dropped it, tested and edited the rest, and wound up with the results below.
Chi Cost: 1
Shot Cost: 0
You may actively Dodge without reducing your number of shots. Counts as a defensive action.
Prerequisite: none
Path: Bear Stance
Chi Cost: 3
Shot Cost: 1
Until the end of the sequence, any hand-to-hand attacks made against you suffer a -1 AV.
Prerequisite: Principle of Water
Path: Savage Fury
Chi Cost: 2
Shot Cost: 3
Strike an opponent bare-handed with Martial Arts; opponent suffers normal damage, and their total number of remaining shots this sequence is reduced by 1.
Prerequisite: Bear Stance
Path: Iron Whirlwind, The Tiger's Tail
Chi Cost: 6
Shot Cost: X
Attack X unnamed characters without suffering the usual penalty for attacking multiple characters.
Prerequisite: Savage Fury
Path: Ultimate Mastery
Chi Cost: 1
Shot Cost: 1
Until the end of the sequence, if you successfully strike an opponent bare-handed, or if an opponent strikes you, you may copy one of that opponent's Fu schticks and use it as your own. You must be able to pay normal Chi and Shot Costs to use it.
Prerequisite: Iron Whirlwind
Chi Cost: 3
Shot Cost: 1
Any attack made against you with a ranged weapon (except guns) automatically fails. Counts as a defensive action. If the weapon was thrown, you grab it out of the air and can instantly use it to make a free attack with a shot cost of 0.
Prerequisite: Savage Fury
Path: Vibrating Palm
Chi Cost: X
Shot Cost: 1
Until the end of the sequence, any hand-to-hand attacks made against a single, specifically stated target gain a +X bonus (any amount of Chi you elect to spend). Only one target may be selected by Vibrating Palm per sequence.
Prerequisite: The Tiger's Tail
Last modified: May 9th, 1997; please send comments to durrell@innocence.com.