By Evan James.
Body +4, Willpower +2, Speed +1
Chi Cost: 3
Shot Cost: 1
You gain 2 points of Armor until the end of the sequence. Each additional schtick spent increases the Armor gain by 2. The maximum Armor that any transformed animal can gain through any combonation of transformed animal schticks is 8.
Chi Cost: 5
Shot Cost: 3
Make a Martial Arts attack; if successful, you deal Damage equal to your Strength and place your opponent in a hold that renders him immobile. Every 3 shots, both you and your opponent must make a Strength task check. If you get a higher Outcome, you automatically inflict Damage equal to your Strength. If your opponent gets a higher Outcome, he breaks free of the hold. If you do anything other then passively Dodge, he also breaks free of the hold.
Chi Cost: 5
Shot Cost: 3
Grinning evilly, make a Chi check against your opponents Willpower. The Outcome is the number of shots they hesitate to act against you. For every schtick you spend in this ability, you can affect one additional target (Maximum equal to your Charisma rating). Use the highest Willpower of the group as the Difficulty for the task check.
Chi Cost: X
Shot Cost: 3
Make a bare-handed Martial Arts attack; if successful, add X (any amount of Chi you wish to spend) to the Damage rating for your attack.
Last modified: August 1st, 1997; please send comments to durrell@innocence.com.